The 16th of January of 2010, the regional TV show Conecta-T from the TV channel Canal Extremadura TV, played a report about the project Extremadurathome.org. In this report, two of our research group members were interviewed, as they work directly in the project. In the following link you can view the full episode.
Category Archives: Uncategorized
Augmented Reality
Antão Almada from Yreams talks about Augmented Reality presenting different technologies.
GEA research’s group participates in the “Universidade Mostra Arte 2009″, in Curitiva, Brasil
The research group GEA has participated recently in the art exhibition celebrated in the Universidade Positivo, in Curitiva, Brasil (6th of October to 4th of November).

The exhibition “Universidade Mostra Arte” (UMA) has showed several art pieces created in Extremadura, Spain. From the exposed work of art, there are synthetic images from terrains generated by a developed technique by Miguel Frade, Francisco Fernández and Carlos Cotta named Genetic Terrain Programming (GTP).

GTP allows to create virtual terrains that can be employed in video games. The video game CHAPAS, funded by Junta de Extremadura and developed in collaboration with Claroscuro Digital, uses this technology.
Coding for hand held open consoles
Israel López Fernández is a computer engineer with experience on coding for open consoles like GP32 or GP2X of Game Park. Israel has created open source video games, emulators, tools, libraries, etc, so it is a well known developer of the scene. You can find more information about his games and tools in his web page: Retrowip.
International Summer Course: Developing Videogames with open source
Today, the international summer course of University of Extremadura: “Developing videogames with open-source” has started. The course will present the following topics:
- How to use Blender for creating videogames, by Carlos López Yrigaray.
- Yo Frankie! the game created with Blender, by Carlos López Yrigaray.
- Augmented reallity, by Ydreams.
- New computing techniques applied to videogames, by Francisco Fernández de Vega and Daniel Lombraña González.
- Panda3D, a videogame framework by Francisco Chávez de la O.
- The Spanish industry of videogames by Pyros.
Stay tuned as we will publish all the conferences in video in this blog.
Welcome to the new GEA’s Blog web
From now on, we are going to post our last research topics and advances here, so just get the RSS link, and follow us!!!
